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 The Kings of Anti-Meta

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Posts : 686
Join date : 2012-02-08
Age : 26

PostSubject: The Kings of Anti-Meta   Thu Oct 16, 2014 1:45 am



Main Deck: 40

Monsters: 30

3 Mobius the Mega Monarch
3 Caius the Shadow Monarch
3 Raiza the Storm Monarch
3 Vanity's Fiend
3 Swap Frog
3 Treeborn Frog
1 Ronintoadin
3 Effect Veiler
2 Tragoedia
2 Gorz the Emissary of Darkness
1 Glow-Up Bulb
1 Tidal, Dragon Ruler of Waterfalls
2 Mathematician

Spells: 10

3 The Monarchs Stormforth
3 Enemy Controller
2 Mystical Space Typhoon
1 Foolish Burial
1 One for One

Side Deck: 15

3 Maxx "C"
2 Puppet Plant
2 D.D. Crow
2 Majesty's Fiend
2 Jinzo
1 Mystical Space Typhoon
1 Twister
1 Burial from a Different Dimension

Extra Deck: 15

2 Slacker Magician
1 Daigusto Phoenix
1 Downerd Magician
1 Gachi Gachi Gantetsu
1 Herald of Pure Light
1 Ghostrick Dullahan
1 Ghostrick Scouteboss
1 Gaia Dragon, the Thunder Charger
1 Gauntlet Launcher
1 Constellar Ptolemy M7
1 Photon Strike Bounzer
1 Black Rose Dragon
1 Scrap Dragon
1 Formula Synchron

edit: Even though I tried to improve it, the formatting is way worse on here, so I suggest you reading it on DGz, I posted the link above. Oh, also don't reply there, unless you're a seasoned DGzer (which you're not), I'll kill you.

Monarchs still have potential and as the format progressed, that potential only has risen. With your bad matchup, Satellarknight, having taken a back seat and your good matchup, Shaddoll, being the most popular strategy, Frog Monacharchs can be a strong anti-meta choice in this current format. The archetype also gained support due to the release of Stormforth in Duelist Alliance and the semi-limiting of Gorz on the October 2014 Ban List.

Raiza and Caius are obviously run in triplicates because they are the go to Monarchs to use when you want to get rid of floaters, namely Dante and the Shaddoll fusion monsters, without triggering their effects. Mega Mobius can be really devastating: blowing up 3 back rows, then running over a monster is no joke, especially against decks like Satellarknight. While I don't run any Water Monarchs, you can just use the frogs as tribute fodder to use it's additional effect, so it doesn't really matter. I decided to run Vanity's Fiend over Jinzo, because I expect to run more Shaddolls and Burning Abyss than Satellarknight combined. Jinzo, while solid, still let's the opponent use his engine, they can still fusion or Xyz over it. Vanity's Fiend on the other hand, is Vanity's Emptiness on legs and if they can't find an answer soon enough, they can't play YGO and just outright lose the game. Plus, Mega Mobius takes good care of their back row already. One might disagree with me, but if I desperately had to run Jinzo, I wouldn't run more than 1 copy. While Breakthrough Skill saw decrease in play in some deck lists and Light and Darkness Dragon could be teched, because he's very powerful in simplified gamestates, I think better cards exist.

As for the frog line up, I think running a full playset of Treeborn Frog is mandatory, because Rhapsody is real. The rest of the engine is pretty self-explanatory. Additional Ronins could be run, but clog up your hand, so I refrained from using them. I also have taken the advice on playing three Effect Veiler from a previous Monarch thread. (I was using two Veiler/two Maxx "C" before) While it slightly conflicts with Tragoedia sometimes, it only makes sense, because your Shaddoll matchup is good enough already and it helps you to deal with your bad and so-so matchup in Satellarknight and Burning Abyss respectively. Gorz and Tragoedia, while not as powerful as in the past, are still the best non-frog tribute fodder available. Turning the game around, stealing guys and copying levels for Xyz plays is still good. A card like Battle Fader is underwhelming compared to that, as it doesn't affect their board position in the slightest and thus hasn't made it into my Monarch list.

Stormforth is crazy and is basically a better version of Soul Exchange, because you still get to use your battle phase. It also doesn't target, meaning it's an easy out to Leo. Speaking of Soul Ex, the reason why you don't see it in my deck list is because I think that that card is just too slow for today's game and my testing showed me the same thing. Throwing a battle phase away and giving your opponent an extra turn is bad, the possible gain in card advantage is severely outweighed by the loss in tempo you experience when activating the card. E- Con, with it's Brain Control-esque effect, is too good to pass up and Foolish Burial puts Treeborn Frog into the graveyard. Vanity's Emptiness, shutting off the frog engine and most of your tribute fodder, is really dangerous for us and since I had limited answers to it in my main deck, I included two copies of Mystical Space Typhoon to deal with it accordingly.

I had the deck built until this stage, had spots for 5-6 cards left and was really struggling to find suitable cards. I definitely wanted to see the frog faster and checked out other Monarch lists. Cards like Dupe Frog and Pot of Duality made me cringe, because again, the deck is slow enough already, I don't want to set stuff and throw turns away. Often times one turn is more than enough for Shaddolls and Burning Abyss to end you; I want to see the frog as fast as possible to get my engine going. Upstart Goblin is the only card that was worth using and while it's good because your deck virtually runs less cards, it only let's you see your next card, not Treeborn Frog specifically.

That led me to running Mathematician. He sets up your graveyard by dumping Treeborn and also can be used as tribute fodder himself. Math usually has the ability to survive a couple of turns, him getting run over in battle is undesirable for the opponent. The problem was, that if you had Swap Frog or Treeborn was in grave already, Mathematician was a blank card. I needed other cards to make him worth playing, cards that were not compatible with Swap Frog, so Glow-Up Bulb came to mind. Newly limited to one , serving both as tribute fodder and allowing access to Synchros, namely Black Rose Dragon, the card was a decent fit. One for One can also be used to summon Treeborn Frog instead of Bulb, so that seemed perfect. The final card I added was Tidal, because he is a decent beatstick, can be tributed and be used to get dead frogs out of my hand. The main deck was done.

As for the side deck, I decided to use a plethora of hand traps, because they fit in with this deck's gameplan. Triple Maxx "C" had to be auto-included  against Burning Abyss and since the most played decks are graveyard oriented, D.D. Crow can stop them in their tracks. I think Puppet Plant is definitely busted, but contrary to popular belief, they don't actually leave out a Warrior or Spellcaster as often as you might think, so I think 2 copies is fine. Depending on whether I face a backrow heavy deck (Satellarknight, rogue decks) or an effect based strategy (Burning Abyss, Shaddoll), I have Jinzo and Majesty's Fiend helping me out. The rest of the side deck space was dedicated to combat the hate they are siding in against me, namely Soul Drain, D Fissure or Macro Cosmos. Raigeki had the last spot, against aggressive rogue decks like Mermail or Batteryman or even when I go second against an Abyss Dweller. I run so many LV1 monsters, that's why you see two Slacker Magicians in the Extra Deck. It is very basic and I don't think it needs any further explanation. Formula Synchron is a card I'm testing and if it doesn't make the cut, I will probably put in a second copy of Downerd Magician or Daigusto Phoenix.

All in all, I think this is a very solid deck to use right now and hopefully you guys can give me suggestions or make counter-arguments against my card choices to make it even better.

It's time to wreck Shaddolls!


Scorpion67: im so gangovered !!! im  starting to hate alchoool
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