| Earth Stun | |
|
|
Author | Message |
---|
Stardust Dragon
Posts : 206 Join date : 2011-05-03 Age : 27
| Subject: Earth Stun Fri Jun 17, 2011 12:13 am | |
| So this deck runs around koa'ki monsters and the earth synchros(hyunlie,barkion,beast) i dont really have much more to say , the other cards are staple and stuff please help me fix it | |
|
| |
j0hnb0i Admin
Posts : 1331 Join date : 2010-05-26 Age : 34 Location : California
| Subject: Re: Earth Stun Fri Jun 17, 2011 7:21 am | |
| Injection Fairy Lily FTW!! (i love that card haha)
you might need to lower your monster count a little bit haha. stun decks do well with monsters but if you keep topdecking monster after monster then it will be a lot harder to keep control of the duel.
so my fixes: -1 injection fairy lily. you start to lose a lot of life points with this card without even knowing it so 3 of them is a little overkill haha and they're searchable with the Giant rats.
other than that i really have no idea haha i like the earth synchro idea though =b | |
|
| |
Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Re: Earth Stun Mon Jun 20, 2011 12:17 pm | |
| Hm...in my personal opinion it's best to pick either stun or synchro power. The way they run is different. And where is KM Wall? He's the best rock KM IMO. | |
|
| |
ShinobiTOB
Posts : 30 Join date : 2011-06-17 Age : 32 Location : Fairfield Cali
| Subject: Re: Earth Stun Mon Jun 20, 2011 2:28 pm | |
| ^ Thats what I was going to ask where Is KM wall cant not not have Him I bet He Feals so Lonely right now lol!
| |
|
| |
Stardust Dragon
Posts : 206 Join date : 2011-05-03 Age : 27
| Subject: Re: Earth Stun Tue Jun 21, 2011 8:30 pm | |
| ok now after many trials heres how it came up so i figured since karakuris are earth they're pretty good and the synchros get u draw power maruading captain for quick level 6 synchros raioh just ruins up decks search and stuff (may side it with something else) smashing ground + x saber airbellum = dmg+discard one card jujistu master against decks based on tengu and sometimes slow down decks pretty bad the rest are all staple btw i figured (as harper said) ill focus on synchros so what u think? | |
|
| |
redgar
Posts : 466 Join date : 2010-06-11 Age : 30
| Subject: Re: Earth Stun Tue Jun 21, 2011 10:50 pm | |
| The deck looks interesting indeed. Thing is you have too many monsters that are normal summoned so you might stick with too many monsters in your hand. I d suggest dropping a few monsters like a Juji or a Lily or maybe even a Strategist | |
|
| |
Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Re: Earth Stun Wed Jun 22, 2011 5:39 am | |
| Cool, but yeah red is right, too many monsters and too many cards. Don't ever have more than 40 . So I still have another question though: you're focusing on synchros now, but is there anything in particular you're trying to do with the build? Because it's not rock stun anymore, I need to know what you want . A deck focused on Karakuri summoning? Do you have a preference whether you want another synchro engine or not? Karakuri are often used with Machinas and/or plants as the other engine, but if you don't want that then you could do "pure" karakuri with a few techs. For fixes right now I would drop the "random" stuff like Lilies, Jujitsus, Captains, Gigantes, Airbellums, and Thunder Kings. Like redgar said you have too many monsters that you normal summon. Normal summoning is how stun works, Karakuris gain advantage BY synchroing bc of the shoguns. Thunder King is great, even as a tech in synchro decks sometimes, but karakuries rarely have the room for tech since most combine several engines together, so side him. Also you for sure need Trunade and Book | |
|
| |
Stardust Dragon
Posts : 206 Join date : 2011-05-03 Age : 27
| Subject: Re: Earth Stun Wed Jun 22, 2011 8:48 am | |
| i use maruading with ninishi and any level 4 non tuner karakuri to get Bureido (effect) special summon a level 3 karakuri tuner + maruading =barkion + bureido jujitsu is for tengus as i said gigantes is for some speed and nuking with a level 3 tuner airbellums can be pretty harmful sometimes since i usually summon barkion and i have a smashing ground i can easily attack directly ive won alot with this deck(not saying that i didnt lose but its ok) now ive edited it alot , focused on karakuris a bit more (ill post a screenshot as soon as DN is back on) | |
|
| |
j0hnb0i Admin
Posts : 1331 Join date : 2010-05-26 Age : 34 Location : California
| Subject: Re: Earth Stun Wed Jun 22, 2011 11:53 am | |
| o.o i never even thought about using jujitsu against tengu
that's an awesome idea haha | |
|
| |
Stardust Dragon
Posts : 206 Join date : 2011-05-03 Age : 27
| Subject: Re: Earth Stun Wed Jun 22, 2011 7:20 pm | |
| ok heres the screenshot its more of karakuri now xD | |
|
| |
Sponsored content
| Subject: Re: Earth Stun | |
| |
|
| |
| Earth Stun | |
|