Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Inner Team Rules and War Formats Mon Jan 30, 2012 2:20 pm | |
| Team Rules - DGA members can choose any team and join
- A team needs a minimum of 3 members for warring, but it can only have 5 members max.
- To prevent overpowered teams, a team can only contain 1 mod and admin.
- Every team has a leader,preferably the mod/admin.
- The leader has to post his strenghts and weaknesses in the team profile.
It makes the team unique and helps to find people who complement your team.
War Rules - To duel another team, simply contact the other team's Leader or Co-leader, and request a war. If they accept, work out the war format and banlist with them. Then ask an admin for permission, and then make a war topic in the Team War Arena which can be found here:
https://tdga.forumotion.com/f14-team-war-arena
- Don't cheat or force anyone to lose.
- Wars will be TCG, unless BOTH sides agree to use OCG cards.
War formats Crossfire:Both teams start with the same amount of players.When a player loses a match, he is eliminated from the war. The team which reaches 0 players first,loses the war. Crossfire/Double Elimination:same as Crossfire,except when a player loses 2 matches ,he is removed from the war. Hearts:Each team starts with hearts equal to the number of players or double.When a player loses, his team loses a heart.The team which reaches 0 hearts first,loses the war. Hearts/Double Elimination:same as Hearts,except when a player loses 2 matches, he is eliminated from the war. beginning wars will all be held in standard Hearts format! | |
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