| | Solemn Warning | |
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+3Magicknight94 King007 RyuheiAoi 7 posters | Author | Message |
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RyuheiAoi
Posts : 277 Join date : 2011-12-08 Age : 32 Location : Elk Grove, California, USA
| Subject: Solemn Warning Tue Dec 13, 2011 8:56 pm | |
| - Solemn Warning wrote:
- When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon OR activation, and destroy that card.
- Super Polymerization wrote:
- Discard 1 card. Send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and Effect Monsters' effects cannot be activated in response to this card's activation.
I know that Solemn Warning cannot be used to negate the activation of Super Polymerization ("Spells, Traps, and Effect Monsters' effects cannot be activated in response to this card's activation."), however, I was wondering if it is possible for Solemn Warning to activate in response to a monster summon. The card says "When a monster would be Summoned... negate the Summon OR activation, and destroy that card." This makes it seem like Solemn Warning can still apply to the summon that Super Poly brings out, even if I cannot negate Super Poly's effect itself. Can someone please clarify on this for me? | |
| | | King007 Nostalgic Tourney Organizer
Posts : 717 Join date : 2011-07-30 Age : 31 Location : Tunisia
| Subject: Re: Solemn Warning Tue Dec 13, 2011 11:53 pm | |
| when a monster WOULD be summoned not successfully summoned and when super poly resolves the summon is considered successful so warning cannot chain just like when u need to chain directly to monster reborn not when ur opponent gets his monster on the field. | |
| | | Magicknight94
Posts : 39 Join date : 2011-07-10
| Subject: Re: Solemn Warning Wed Dec 14, 2011 1:54 am | |
| - RyuheiAoi wrote:
- Solemn Warning wrote:
- When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon OR activation, and destroy that card.
- Super Polymerization wrote:
- Discard 1 card. Send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and Effect Monsters' effects cannot be activated in response to this card's activation.
I know that Solemn Warning cannot be used to negate the activation of Super Polymerization ("Spells, Traps, and Effect Monsters' effects cannot be activated in response to this card's activation."), however, I was wondering if it is possible for Solemn Warning to activate in response to a monster summon. The card says "When a monster would be Summoned... negate the Summon OR activation, and destroy that card."
This makes it seem like Solemn Warning can still apply to the summon that Super Poly brings out, even if I cannot negate Super Poly's effect itself. Can someone please clarify on this for me? HINT: NOTHING (I repeat, nothing) can negate a summon from card effect. | |
| | | LegendaryFrost
Posts : 1312 Join date : 2010-05-26 Age : 29 Location : Somewhere in Africa
| Subject: Re: Solemn Warning Wed Dec 14, 2011 3:24 am | |
| In case magic's frank but correct answer confuses some, it basically means that you must negate the effect summoning the monster, not the monster summon itself(which is usually at the resolution of a card effect). Like u cannot negate the summon of a monster special summoned by maurading captain, you would have to negate captain itself. | |
| | | bakura normal
Posts : 177 Join date : 2011-09-01 Location : england , (that in the uk ._.)
| Subject: Re: Solemn Warning Wed Dec 14, 2011 4:22 am | |
| What's that called again frost, u can only negate inherit summons or something like that?
Basically bottom line , when a card is summoned at the RESOLUTION of a effect , e.g super poly , you cannot negate it . You can only negate cards that summon themselves through effect or game mechanics. | |
| | | Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Re: Solemn Warning Wed Dec 14, 2011 4:37 am | |
| Yes bak it's called inherent. Note however that Warning can also negate effects of monsters spells and traps that would special summon something by effect. But not Super Poly because it's Super Poly. For more information on stuff like this, read my article titled "What The Heck Is Inherent? A Guide To The Summons of Yugioh." | |
| | | LegendaryFrost
Posts : 1312 Join date : 2010-05-26 Age : 29 Location : Somewhere in Africa
| Subject: Re: Solemn Warning Wed Dec 14, 2011 6:03 am | |
| Was ChaosKing supposed to be some evil dude, why is he so helpful? O_o | |
| | | Supreme_King
Posts : 294 Join date : 2010-05-29 Age : 29 Location : Romania
| Subject: Re: Solemn Warning Wed Dec 14, 2011 6:58 am | |
| Helping minions to enslave them afterwards makes your army more powerful, as they learn better when learning under their free will rather than under somebody elses. | |
| | | RyuheiAoi
Posts : 277 Join date : 2011-12-08 Age : 32 Location : Elk Grove, California, USA
| Subject: Re: Solemn Warning Wed Dec 14, 2011 10:02 am | |
| Yeah. I came across that article after I had posted this, before I went to bed. So I ended up with my answer (And some knowledge in general) from that. Back when I played originally, we never had cards like Super Polymerization to troll us. x.x
Thanks for the help. | |
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