| The Banlist Is Official for TCG too | |
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+14тhε ßεтяαýεя Nivedo darkness evil EternalWindGuardian Zembobway150 Nova SirFunchalot Dukemon Merlin Exiled TheHelixNebula canadian_idiot Harper7000 Scorpion67 18 posters |
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Scorpion67 Drunken Master
Posts : 1948 Join date : 2010-05-23 Age : 39 Location : Montreal, Canada
| Subject: The Banlist Is Official for TCG too Tue Feb 21, 2012 2:29 pm | |
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Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 2:32 pm | |
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canadian_idiot
Posts : 86 Join date : 2012-02-08 Age : 37
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 2:38 pm | |
| You realize there was a zero percent chance of it being different, right? | |
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TheHelixNebula
Posts : 115 Join date : 2011-08-31
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 2:40 pm | |
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Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 2:55 pm | |
| - canadian_idiot wrote:
- You realize there was a zero percent chance of it being different, right?
In response to complaints about the list, some Konami officials reportedly said "Just wait for the TCG list", heavily implying that it would be at least a little bit different. | |
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Exiled
Posts : 99 Join date : 2012-01-02
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 3:09 pm | |
| They should have just unbanned DMoC, everyone would have been happy.... | |
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Merlin
Posts : 68 Join date : 2012-02-12 Location : Melbourne, Australia
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 3:24 pm | |
| The only good thing about that list is that Lumina is now at 2! | |
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canadian_idiot
Posts : 86 Join date : 2012-02-08 Age : 37
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 4:07 pm | |
| - Harper7000 wrote:
- canadian_idiot wrote:
- You realize there was a zero percent chance of it being different, right?
In response to complaints about the list, some Konami officials reportedly said "Just wait for the TCG list", heavily implying that it would be at least a little bit different. And you actually believe that bs? | |
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Dukemon
Posts : 425 Join date : 2011-12-30 Age : 34 Location : United States of America
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 4:25 pm | |
| - canadian_idiot wrote:
- Harper7000 wrote:
- canadian_idiot wrote:
- You realize there was a zero percent chance of it being different, right?
In response to complaints about the list, some Konami officials reportedly said "Just wait for the TCG list", heavily implying that it would be at least a little bit different. And you actually believe that bs? He's got a point. | |
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SirFunchalot
Posts : 799 Join date : 2011-10-03 Age : 35 Location : New York
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 4:34 pm | |
| - Sir Alex Lucard wrote:
- canadian_idiot wrote:
- Harper7000 wrote:
- canadian_idiot wrote:
- You realize there was a zero percent chance of it being different, right?
In response to complaints about the list, some Konami officials reportedly said "Just wait for the TCG list", heavily implying that it would be at least a little bit different. And you actually believe that bs? He's got a point. | |
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Nova
Posts : 59 Join date : 2011-10-12 Age : 38 Location : JVille, NC
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 5:01 pm | |
| Looks like the recent annoyances are here to stay. Meh it's whateva | |
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Zembobway150
Posts : 115 Join date : 2011-10-28
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 5:01 pm | |
| Dam......I really liked playing this game competitively. | |
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EternalWindGuardian
Posts : 11 Join date : 2012-01-29 Age : 24 Location : San Jose Ca
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 5:09 pm | |
| ^^ Yeah same. This is BS. | |
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darkness evil
Posts : 288 Join date : 2011-05-19
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 5:49 pm | |
| Best Banlist ever | |
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Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 6:02 pm | |
| - canadian_idiot wrote:
- Harper7000 wrote:
- canadian_idiot wrote:
- You realize there was a zero percent chance of it being different, right?
In response to complaints about the list, some Konami officials reportedly said "Just wait for the TCG list", heavily implying that it would be at least a little bit different. And you actually believe that bs? I didn't say I believed it or discounted it. I said that's what they said and they lied as usual, but there wasn't "a 0% chance" so there's no need to be a smartass about it. | |
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Merlin
Posts : 68 Join date : 2012-02-12 Location : Melbourne, Australia
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 6:38 pm | |
| - Harper7000 wrote:
- I didn't say I believed it or discounted it. I said that's what they said and they lied as usual
Well, whatever credibility Konami had... they just lost it! | |
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Nivedo
Posts : 421 Join date : 2011-06-09 Age : 33
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 7:14 pm | |
| well dang people beat me to the list oh well | |
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тhε ßεтяαýεя King of Games
Posts : 90 Join date : 2011-08-17
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 7:16 pm | |
| wtf o.O what about rabbits, tour guides etc... konami sux | |
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Nivedo
Posts : 421 Join date : 2011-06-09 Age : 33
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 7:22 pm | |
| i said it before in my post about the banlist that konami is wanting to let archetypes/cards remain untouched for one FULL format. the only reason that they will ban a card before it has been out for a full format is if the loop is too broken or whatever. and sure wind-up loop is broken, but there are ways to stop it, and those ways are very similar to stop inzectors, so you can just make a side deck that stops both of them. heck even on the konami page where they display how the wind-up loop works, they put ways to counter it at every step, and most of those ways can be applied to inzectors as well.
all i got to say after this is that if you dont have the money for wind-ups or inzectors, get creative and make a new deck that doesnt revolve around an idea that was already used, or use older engines to win. all in all, learn to think outside the box, and make a new deck that hasnt seen the light in a while, or that has yet to be noticed | |
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The Crocodile
Posts : 194 Join date : 2011-03-26
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 7:55 pm | |
| meh, whatever i say i will have to get on well with the new banlist so lets say something good and stay positive XD
trish: everybody abused you against me, you were more a foe than a friend to me,banned? so what....? Shi-en's smoke signal: There are so many support spells for getting sams easily, 1 more wont help much, at the end you end up always with the same monster line up on your field: 2 kizan, grandmaster, shien, barikon or naturia beast or less worth line up. 2 TT: even 1 TT was terrible for my opponents, 2 will be lethal in the next format. Spore and bulb: i liked the junk doppels much during the last days, farewell Trap dust: Well, what to say bout a card that helped you much and was at the same time kind of a trouble. BYE! You were as good as bad (or as bad as good?) to me (hope this makes sense XD) Agent earth: dude you were so annoying to play against....u making the same tactic always and so predictable moves with you, so fck yourself and limited you was just what i needed. lumina at 2?: ls are back? tengu at 2?: had to happen.... marsh at 2????: wtf did konami want with this little shit -.- Area at 2 is meh...
EMERGENCY TELEPORT AT 2 YAAAAY!!!! My psychics from KCVDS will become immortal now when i update em to this format xDD
Coth at 3?! Erm...O.o waddahell....2 or 3 same shit...
What i want to say, all changes except emerg tele are not good nor bad We will have to get used to them, hope somebody reads this haha ^^ | |
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TheRuler
Posts : 2038 Join date : 2010-05-22 Age : 28 Location : Finland
| Subject: Re: The Banlist Is Official for TCG too Tue Feb 21, 2012 9:12 pm | |
| Hipster-me is rising again. | |
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Harper7000 Chaosking
Posts : 2580 Join date : 2010-05-27
| Subject: Re: The Banlist Is Official for TCG too Wed Feb 22, 2012 4:10 am | |
| - Nivedo wrote:
- i said it before in my post about the banlist that konami is wanting to let archetypes/cards remain untouched for one FULL format. the only reason that they will ban a card before it has been out for a full format is if the loop is too broken or whatever. and sure wind-up loop is broken, but there are ways to stop it, and those ways are very similar to stop inzectors, so you can just make a side deck that stops both of them. heck even on the konami page where they display how the wind-up loop works, they put ways to counter it at every step, and most of those ways can be applied to inzectors as well.
all i got to say after this is that if you dont have the money for wind-ups or inzectors, get creative and make a new deck that doesnt revolve around an idea that was already used, or use older engines to win. all in all, learn to think outside the box, and make a new deck that hasnt seen the light in a while, or that has yet to be noticed Let's please not start with this "it makes sense" bs. You're a fairly reasonable guy nivedo, let's not change our opinion of you. They don't "always" leave ANY deck untouched if it needs to get hit, archetype or not. They will usually do something small or useless like limiting Gateway last year when Sams came out. Sams are a very relevant example actually. They just had come out in the tcg, but they got hit anyway. The "brand new" decks you and a handful of idiots on dntau are talking about, which are not brand new in the ocg, should still get hit because quite honesty, some of those cards should never have been made. I loved wind ups until hunter came out, hunter automatically takes all the skill and fun out of playing with or against wind ups, and it's so consistent that it makes the whole game unfair and not fun to play anymore since the deck is so prevalent. If they go first, you better have a $40-100 Maxx "C", or you lose. How on earth is that fair? It's not. Just because it's "possible to use cards to stop it" doesn't make it a fair deck. They should have at least hit them a little, like banning Hunter/limiting or banning zenmaity, and semi'ing or limiting hornet/banning foolish, and limiting laggia/and/or sem'ing rabbit. Lets not forget gallade's article, laggia is spammable outside of rabbit. All these decks would still top with such changes, but at least other decks wouldn't instant lose if they went second | |
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Nivedo
Posts : 421 Join date : 2011-06-09 Age : 33
| Subject: Re: The Banlist Is Official for TCG too Wed Feb 22, 2012 5:18 am | |
| the "leaving an archetype" untouched thing is just a recent news thing that my firend told me about that they were going to start doing. i know in the past that if an archetype was powerful enough it would get touched. what i guess i should have added on to what i said before was that they will get hit on the next ban list. all that aside i honestly did wish that they would have hit wind-ups or inzectors, but i wasnt expecting it either.
one thing i do hope for is that maxx c gets reprinted in the battle pack epic dawn, i havent kept up with it recently so im not sure what else has been announced about it. but monsters do get special summoned in the battle pack, so maxx c wouldnt be too unexpected. especially if konami is trying to reduce the price of higher dollar cards down to around $20 or so | |
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Kurpel
Posts : 29 Join date : 2012-01-15 Location : Bulgaria
| Subject: Re: The Banlist Is Official for TCG too Thu Feb 23, 2012 10:34 am | |
| is not so bad lol now nobody will continue win tournaments with plants and everyone will run inzektors wind up and rabbits | |
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SirFunchalot
Posts : 799 Join date : 2011-10-03 Age : 35 Location : New York
| Subject: Re: The Banlist Is Official for TCG too Thu Feb 23, 2012 10:52 am | |
| How is that any better? At least the plant mirror match was skillful unlike the rabbit, wind-up, inzektor mirrors where it just comes down to whether or not you go first. | |
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