Yeah we totally should work together. With our deck-making skills
combined, we'll be unstoppable!!
. I like your build, it looks pretty good
. There's only a few mistakes that stand out to me. I don't like Brandistock, Pilum or Primus Pilus at ALL...particularly Pilus, he's not honestly that useful and I can see him getting stuck in hand. I know you want him so you can summon Dragunity Trident, but think about it: what does Trident give you? 2400 attack and a -3 effect you will not use. Trident isn't that helpful imo, so no need to go out of your way to summon him. Mind Control is good tech, I may find room for it in my own build. Also I still don't really like Dragon Control Technique much, and here's why: as long as you have Ravine on the field, you don't need it. Ravine turns any card into a Dux or Legionnaire so you can synch every turn, and even in the rare occasionthat you run out of Dux/Legionaires you have 2 poa to put them back as you awesomely pointed out in my deck thread. Technique relies on what you have in your hand and is somewhat dead after that. I have not been able to test it so I can not for sure say it is bad, but I don't see the point in it and no one else I know trying Dragunity uses it. Here's what I would change (and coincidentally this is what I will run):
-1 pilum
-1 pilus
-1 brandistock
-3 technique
-1 mind control (like I said though, good tech. I might drop Cards for this, depends on testing)
+1 aklys (card is pro)
+1 pod
+1 mst (ran 2 in all my decks this format and never regretted it. Besides, oppression and necrovalley eat this deck alive)
+1 Cards of Consonance
+2 terraforming (it is crucial to get Ravine asap)
+1 Solemn Judgement (awesomeness)
-2 dk trident (as I mentioned before not that good and lv 7's don't happen much here. Besides, would you rather have this or the indestructible colossal?)
-2 dk barca (extremely underwhelming eff IMO. Keep one tho if you want to combo
it into a Trident Dragon)
-2 gae bulg (meh)
+1 magical android (legionaire needs more lv 5 targets)
+1 colossal
+1 scrap dragon
+1 rda
+1 vajuranda (3 isn't absolutely needed especially with poa but why not)
+1 chimeratech/stardust/barca (gadgets will probably make a comeback, stardust rocks and lv 8's are easy, and barca, while suckish, can equip/unequip synch into Trident Dragon)
Hope this helps
. Also I'm considering Sangan (he searches Dux, Legionaire and both tuners), Trap Stun, and a random LaDD for the loop. Future Fusion is cool in concept but I don't think we run enough dragons for it to work successfully. Mid to late game it would be useless bc you would have dumped most of them already. Can you take a look at my Scrap deck I'll
post in a sec? You told me you ran them and I'm new to them
EDIT: forgot the side deck
. This is my generic side for kc. Obviously when sams and gk support hits kc you'll have to have something for them too. Or at least sams...I bet people will still use gk too though
Royal Decree x3 (screw you gb, bw, and light beat)
Cyber Dragon x2 (screw you machines and decks with strong monsters)
Mask Of Restrict x2 (screw you monarchs)
Thunder King Rai-Oh x2 (screw you...everything that synchro summons)
Nobleman Of Crossout x2 (screw you debris and sabers)
D.D. Crow x2 (screw you graveyard-based decks)
Effect Veiler x2 (screw you...um...everything? Yeah pretty much)