Gusto
Gusto, is an archetype in OCG, that was first released in Duel Terminal - Raid of the Inverz!! Their name is based on the word Gust, and their symbol is a colored disc, with a silver whirlwind.
What is Gusto?All known Gusto monsters are WIND so they can use wind support cards, like Spiritual Wind Art - Miyabi. The Archetype is mainly constructer out of Winged Beasts, Physic, and Thunder-type monsters. All of their current Synchro-monsters' levels appear to be equal to the levels on the monsters that appear in their artwork. For example:
Daigusto Eguls level 7
In the picture there is an Windaar, Sage of Gusto, riding a Gusto Egul
Windaar level 6
Egul level 1
The first Gusto XYZ-Monster, has been released in Duel Terminal - XYZ Startup
Daigusto Phoenix
WIND attribute/Pyro Type/ Rank 2
Effect:
- Daigusto Phoenix wrote:
- 2 Level 2 monsters
Once per turn, you can detach 1 Xyz Material from this card to select 1 face-up WIND monster you control. That monster can attack twice during this turn's Battle Phase.
This card is easy to summon in a Gusto deck, just flip up Kamui, Hope of Gusto, and use her effect to special summon Gusto Falco or Gusto Skwirl
This card doesn't always have to be in a Gusto deck, it's good also in decks like: Fish deck, you can use the effect for Stardust Dragon, so it can attack twice.
This card can create an OTK with Plaguespreader Zombie and Quillbolt Hedgehog, because the XYZ-material monsters' effects are nulled, they can be reused when removed for more attacks.
Example deck, and some things to do with itMonsters: 23
Caam, Serenity of Gusto x3
Gusto Egul x3
Gusto Gulldo x3
Gusto Thunbolt x3
Krebons x2
Mind Master
Pandaborg x2
Windaar, Sage of Gusto x3
Wynnda, Priestess of Gusto x3
Spells: 10
Contact With Gusto x2
E-Teleport
Foolish Burial
Gold Sarcophagus x2
Miracle Synchro Fusion x3
Monster reborn
Traps: 7
Blessings for Gusto x2
Needlebug Nest x2
Psychic Overload x2
Solemn Judgment
Extra Deck: 15
Ultimate Axon Kicker x2
Black Rose Dragon
Brionac
Daigusto Eguls x3
Daigusto Gulldos x3
Hyper Psychic Blaster
Magical Android
Psychic Lifetrancer
Stardust Dragon
Thoguht Ruler Archfiend
What to do with it?
Don't worry if some of your Gusto monsters are destroyed, that's all part of the plan! You can easily keep a circle running, with first setting in defense Gusto Gulldo
- Gusto Gulldo wrote:
- When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.
Then by it's effect, if it's destroyed summon Gusto Egul! If it's not, summon a level 4 monster next turn, and synchro!
- Gusto Egul wrote:
- When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower non-Tuner "Gusto" monster from your Deck.
After that card is destroyed, you can summon either Caam, Serenity of Gusto, or Gusto Thunbolt.
- Caam, Serenity of Gusto wrote:
- Once per turn, you can select and return 2 "Gusto" monsters from your Graveyard to the Deck to draw 1 card.
- Gusto Thunbolt wrote:
- If this card is destroyed by battle and sent to the Graveyard, you can remove from play 1 "Gusto" monster from your Graveyard at the end of the Battle Phase to select and Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
I prefer Thunbolt, because then you can summon another Gulldo, and start the circle again!
Whenever you have a Gusto Tuner-monster on the field, it's a good idea to synchro! if it's Egul, you get Daigusto Eguls easily, if it's Gulldo, you get Daigusto Gulldos!
- Daigusto Eguls wrote:
- 1 Tuner + 1 or more non-Tuner "Gusto" monsters
Once per turn, during your End Phase, you can remove from play 1 WIND monster from your Graveyard to select and destroy 1 face-down card your opponent controls.
- Daigusto Gulldos wrote:
- 1 Tuner + 1 or more non-Tuner "Gusto" monsters
Once per turn, you can return 2 "Gusto" monsters from your Graveyard to your Deck to select and destroy 1 face-up monster your opponent controls.
Those effects are pretty good, but if your opponent tries to destroy them, don't try to go against it.
In Gusto deck, you don't really need any Negating cards, only one I prefer, is Solemn Judgment, if your opponent summon something that has over 3000 attack, use it! Don't ever use it when he tries to destroy your Daigustos.
Always use Gustos effects when you have a chance for it. But remember always to leave at least one Daigusto monster, because they are Psychics, and it's also good to leave one other Gusto-Psychic-Monster. Because then you can use Miracle Synchro Fusion!
- Miracle Synchro Fusion wrote:
- Remove from play, from your side of the field or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by an opponent's card effect and sent to the Graveyard, draw 1 card.
That's gooood, with it, you can summon the idea of the deck, Ultimate Axon Kicker!
- Ultimate Axon Kicker wrote:
- 1 Psychic-Type Synchro Monster + 1 Psychic-Type monster.
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK.
Come on, is that broken or what? And with Gustos it's super easy to summon!
So, when you play Gustos, try to get Ultimate Axon Kicker to the field!
How to play Gusto?Gusto basically revolves around quickly Synchro Summoning. Gusto is a toolbox kind of archtype; Wynnda, Priestess of Gusto, Gusto Egul and Gusto Gulldo maintain your field Advantage, by searching other Gustos.
Gusto Thunbolt and Gusto Skwirl can Special Summon Reeze, Whirlwind of Gusto, which allows you to change the searchers for more powerful Gustos. That allows the player to destroy them, and summon another to the field, increasing Field Advantage, and also getting targets for Gusto Synchro monsters, and/or Spells and traps. This tactic can be played along with Blessings for Gusto.
Blessings for Gusto
- Blessings for Gusto wrote:
- Select and return 2 "Gusto" monsters from your Graveyard to the Deck. Then, Special Summon 1 "Gusto" monster from your Graveyard.
Gusto can also be played with Exodia, by using Brain Research Lab, Mind Master and Caam, Serenity of Gusto to perform a potential OTK. First summoning Mind Master with the effect of Research Lab, and another low level psychic monster. Then using Mind Master's effect to sacrifice the other psychic monster for Caam, Serenity of Gusto. Then you can tribute Caam for another Caam. Then you do the same again for 2 Caams in the graveyard, and one on the field. Then you can use Caam's effect, returning 2 Caams from the graveyard to the deck, draw 1 card. Then you can just repeat the process until you draw exodia.
Weaknesses:
Effect Veiler can beat this exodia build. Maybe even get the OTK to turn on themself by waiting until they draw 8 cards. Then destroying Research Lab to Inflict 8000 damage. For these cases, if you run an exodia Gusto deck, use Rainbow Life.
Sum upSo, Gusto are pretty powerful and fast deck to use. They can become a meta-deck pretty fast if/when they are released in TCG, I hope everyone gives them a try.