Gentlemen, you are looking at the deck of the future
. Most of you know I loved, and pwned with, Quickdraw Debris variants last format. They got hit pretty darn hard by the banlist...I mean I knew it would happen but I just assumed they would only hit Dandy down to one...no such luck. We lost a Dandy, a Debris, 2 Books, 1 Warning (if you played 3), Cold Wave, Goyo Guardian...ouch. Even that didn't seem SO bad, but by doing that Konami effectively took out what made Debris-Dandy/Quickdraw Dandy so consistant. Debris was needed for Black Rose nukes and Stardust plays, but not only was the chances of drawing into Debris lowered, but it's best target (Dandy) was also less likely to be in the grave. QuickDraw Synchron, despite how much I still like it, was made pretty much unplayable in the deck. Sure, you have plenty of other monsters to pitch besides Dandy, many times QD saved me by dumping a Bulb or Spore that I needed in the grave. But basically it was there to dump Dandy and start exploding...and it's just not worth dead drawing into it if you don't haves Dandy in hand. And cutting QD to 1 also kinda defeats the purpose of even having him.
At first I just repaced the lost cards with other cards that have synergy with the deck, but it was like "no...it's missing something." Not to mention that it can't keep up as well with OTK decks which are ever-so-popular. Then thought about Chaos Plants...it seemed like a good idea, it's most people's solution since the deck has a decent number of darks and lights.
But then I thought..."that's such a mundane way to go. Accepting that the deck is slower and use the herp-derp Chaos Sorceror to try to make up for it." QuickDraw/Debris/Dandy/Plant Synchro/Whatever-You-Want-To-Call-It has never been about slowing down to suit others, only about speeding up. It has the spirit of Yusei Fudo, always acceling past its limits. And then the answer seemed quite obvious: be more like Yusei. I mean seriously...Yusei isn't Yugi or Jaden, the character actually has a lot of skill and his strategies are highly playable even in the toughest meta. He has his random crap cards and highly situational plot device cards too, but Yusei is the REAL main character in my opinion. He's the king of synchro spam. And synchro spam is what the deck is all about.
Enter Shooting Quesar Dragon and Tech Genus Hyper Librarian, the most broken synchros in recent memory, perhaps the most broken synchros ever.
Are they usable? Yes. Then that means that they're abusable. The answer to the banlist for Dandy players is the same answer as it always is: Keep evolving. Keep adapting. Keep speeding up. The way I found to do this is by using a new engine with cards used by, you guessed it, Yusei Fudo. They are:
I'm sure most of you have heard of both of these, but I'll explain what they do just in case.
Blah blah the tokens are in attack mode, blah blah it's only when it's used to synchro and not when it hits the grave. I know. It's not Dandy. Deal with it. It's still awesome. There are many more plays you can do with Doppel. He has synergy with Junk so he can be summoned from the grave, and he is also easily summonable from the hand. Both Junk and Doppel are dark so we may as well use Chaos too since we have the room, and Formula and Librarian are both light and you spam them a lot. Doppel may seem dead sometimes, but he rarely EVER is. You have 3 Junk, 2 Debris, Glow Up Bulb, Spore, Reborn, Call, and Limit Reverses (if you run them) to revive stuff. That's at least 9 cards to revive monsters to set off Doppel. Now let's move on to the new synchros. Hyper Librarian is a generic level 5 synchro, so Junk+Doppel/ryko summons him no problem. There's other ways to spam him too but this is the most basic way. Shooting Quesar, surprisingly enough, is actually playable. The easiest way to go is 2 level 5 synchros+formula synchron. Since he's playable, that makes Shooting Star even more playable than it already was, and soon we'll also have Tech Genus Blade Blaster, which is better in some ways because he's generic. To summon Shooting Star, all you have to have is Debris and Doppel in hand, and Bulb in the grave. Summon Debris, special Bulb, special Doppel because Bulb was summoned. Tune Debris and Doppel for Iron Chain, summon 2 tokens, tune Bulb with a Doppel Token for Formula, draw 1, mill a card, special Bulb again, tune with the other token for another Formula, draw 1, tune Formula with Iron Chain for Stardust, tune the other Formula with Stardust for Shooting Star o_O. So by using 2 cards from your hand (Debris and Doppel), you draw 2 cards and get a gigantic, destruction-negating, attack-negating, multiple-attacking beatstick. So you get a +1 to summon Shooting Star in one turn. There's PLENTY of other ways to summon him too, but that's the "new" way. Shooting Quasar relies a little more on a synchro surviving for at least 1 round, or if you have Reborn or Call to bring a synchro back. Let's say you have a Catastor on the field. Summon Junk Synchron, special summon Bulb from grave, special summon Doppel from hand (or summon Doppel from grave and use Bulb eff from grave). Tune Junk and Doppel for Librarian, tune Bulb with a token for Formula, draw 2 from the combined effects of Librarian and Formula, then tune Librarian and Catastor AND Formula for Shooting Quasar. So you used 2 cards in your hand (Junk and Doppel), and one card on the field (Catastor) to draw 2 cards and summon an EVEN MORE GIGANTIC, spell-negating, trap-negating, effect-negating, double-attacking, Shooting Star-summoning beatstick. So a +0 for the greatest boss monster known to man. If you use another Librarian instead of Catastor, it's a +2 to summon the greateast boss monster known to man. What, he got Solemn Warninged? Who cares? You still have a +2 over the opponent, the opponent has 2000 less life points and you only have one more Warning to worry about. And Shooting Quasar can't be summoned from the grave so e can't come back to bite you in the butt if he dies (yes, i'm also aware that he couldn't be summoned from the grave in that situation because he wasn't properly synchro summoned). If you don't happen to have another level 5, the same combo can give you Hyper Librarian, Formula, and a token.
Random person in the backround: "Boo! That's boring!"
Me: "Shut the hell up."
By using Junk and Doppel in your hand, you just drew 2 cards and gained 3 monsters...a +3. And that +3 can turn into a Blackrose for even more advantage, or a level 8 if you need that for some reason. Not enough? Okay, fine. Formula allows you to Blackrose on the OPPONENT'S turn so the opponent has to 1. Not do anything significant, or 2. Lose more advantage. Both of those are good for you. There's a crapload of other things to do with this evolution of Debris Dandy, but I'll let you figure them out for yourself. With all the milling from 3 Ryko, 2 Trooper, Charge, Bulb, Tuning, and Foolish, these combos are super easy to pull off. Not only does that allow the deck to keep up fairly well with the otk format, but the deck still has its control elements like Ryko. It can explode, or it can wait around for the opponent to minus themselves.
Here's my decklist. It's by no means perfected yet, it needs more testing, so by all means comment and tell me what you think I should change to improve on it. Cards that are new to my build are explained.
Chaos Sorceror (I will probably bump this up to 2, but I'm not sure what I will drop yet)
Junk Synchron x3 (read the article)
Doppelwarrior x3 (read the article)
Debris Dragon x2
Glow Up Bulb
Lonefire Blossom x2
Ryko, Lightsworn Hunter x3
Card Trooper x2 (got semi'd...why not run 2?)
Book Of Moon
Mystical Space Typhoon x2
Pot Of Avarice x2 (dropped 1 for space issues, they can sometimes be dead at 3, and because Chaos sometimes removes my targets)
Charge Of The Light Brigade
Reinforcement Of The Army (grabs Junk or Doppel)
Tuning (grabs Junk. Yeah, he's that important)
Bottomless Trap Hole x2
Solemn Warning x2
Call Of The Haunted (yeah...it's Call)
Shooting Quasar Dragon (doesn't need to be explained. If you manage to summon him without getting Solemned and you still lose, I will personally kill you for being an idiot)
Shooting Star Dragon
Trishula Dragon Of The Ice Barrier
Colossal Fighter (he's easier to summon now that I have Junks, and he is godlike against sams)
Black Rose Dragon x2
Brionac Dragon Of The Ice Barrier
Iron Chain Dragon
Ally Of Justice Catastor
Tech Genus Hyper Librarian x2 (read Tinycrash's article)
Formula Synchron x2 (added another because I dropped Drill and he's even better now than before. I would use 3 if I had space)
Other Possible Cards:
Tech Genus Halberd Cannon (as easy to summon as Quasar)
Tech Genus Blade Blaster (easier to summon than Shooting Star)
Arcanite Magician (you have Chaos and Librarian now)
Junk Destroyer (so pro...I want to put him back in so much)
Junk Warrior (Junk+doppel, summon tokens, Warrior goes up to 3100 atk)
Tech Genus Hyper Librarian
Armory Arm (for the colossal otk and because I can summon him)
Chaos Sorceror (I'm dropping SOMETHING for him, just not sure what yet)
Dark Armed Dragon
Tragoedia (otk format and doppel tokens are summoned in atk)
One For One (duh)
Allure Of Darkness (a lot more darks now)
Mind Control (7 tuners...wish I had room)
Limit Reverse x2
So yeah, there it is, tell me what you guys think about the article and what you would change for the deck (if anything). I'm thinking 3 Doppel and 3 Junk may be excessive by yet...they're both so pro. I kinda doubt they are. Only testing will tell
. Until then, Harper7000 signing off. And remeber... Plants will rule the world!