- Spoiler:
Monsters:10
1 Gorz the Emissary of Darkness
2 Card Trooper
2 Giant Rat
3 Marshmallon
1 Morphing Jar
1 Neo-Spacian Grand Mole
Spells:10
3 Mystical Space Typhoon
2 Pot of Duality
1 Monster Reborn
1 Dark Hole
1 Heavy Storm
1 Mind Control
1 Pot of Avarice
Traps:20
3 Fiendish Chain
3 Just Desserts
3 Magic Cylinder
2 Ojama Trio
2 Mirror Force
2 Torrential Tribute
1 Solemn Judgment
1 Ceasefire
1 Starlight Road
Side Deck:15
3 Grandsoil the Elemental Lord
3 Serene Psychic Witch
2 Silent Psychic Wizard
2 Psychic Commander
1 Esper Girl
1 Psychic Jumper
3 Emergency Teleport
Extra Deck:15
1 Ally of Justice Catastor
1 Magical Android
1 Naturia Beast
1 Gaia Knight the Force of Earth
1 Naturia Barkion
1 Black Rose Dragon
1 Naturia Landoise
1 Scrap Dragon
1 Stardust Dragon
1 Thought Ruler Archfiend
1 Mist Wurm
1 Number 17: Leviathan Dragon
1 Leviair the Sea Dragon
1 Wind-Up Zenmaines
1 Steelswarm Roach (cuz fuck Karakuri and the mirror match, yo)
Game 1 you start off a very controlling burn deck that straight up molests most of the field game 1 with the exception of Dark World if they draw into the nuts. Then game 2 when most people side out most of their monster removal and put in anti-stall cards like Royal Decree and the like you switch into a Jeff Jones-esque Psychic aggro deck that has 2-0'd them before they even know what just happened.
Have fun increasing your rating on Dueling Network.