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 Cardcar Worl D

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SirFunchalot

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Join date : 2011-10-03
Age : 28
Location : New York

PostSubject: Cardcar Worl D   Mon Jun 11, 2012 10:23 am

Monsters:
3 Tour Guide From the Underworld
3 Broww, Huntsman of Dark World
3 Grapha, Dragon Lord of Dark World
3 Snoww, Unlight of Dark World
3 Cardcar D
1 Trance Archfiend

Spells:15
3 Dark World Dealings
3 The Gates of Dark World
3 Mystical Space Typhoon
1 Terraforming
1 Allure of Darkness
1 Monster Reborn
1 Dark Hole
1 Dark World Lightning
1 Book of Moon

Traps:9
3 Reckless Greed
2 Solemn Warning
2 Torrential Tribute
1 Dark Smog
1 Compulsory Evacuation Device

Cardcar D and Reckless Greed allow for some very quick spikes in card access, so assuming your opponent doesn't get the nuts and combo you to death (windups, Inzektors) chances are you can win fairly convincingly. This deck generally steam rolls dino-rabbit unless they get really lucky or you draw terribly.
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gutsberserk
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Join date : 2012-02-08
Age : 26

PostSubject: Re: Cardcar Worl D   Wed Jun 13, 2012 3:54 am

I'd still play Foolish Burial.

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Zembobway150

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PostSubject: Re: Cardcar Worl D   Wed Jun 13, 2012 4:35 am

The only thing im thinking of is that the opponents veilers will be live
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SirFunchalot

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PostSubject: Re: Cardcar Worl D   Sat Jun 16, 2012 5:17 am

gutsberserk wrote:
I'd still play Foolish Burial.

So true definitely switching out compuls for that. Also, I realized I forgot card destruction =[
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gutsberserk
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PostSubject: Re: Cardcar Worl D   Sat Jun 16, 2012 5:33 am

SirFunchalot wrote:
gutsberserk wrote:
I'd still play Foolish Burial.

So true definitely switching out compuls for that. Also, I realized I forgot card destruction =[

Most of the time I start with the staples when I build a deck. Razz
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SirFunchalot

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Location : New York

PostSubject: Re: Cardcar Worl D   Sat Jun 16, 2012 5:13 pm

Yeahhhhhhh so true.
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